The shittiest! Hmmm, I credit Paul's excellent flash trimming skills. When it showed up it was super hot out and the whole thing was mushy. It was still tricky getting the tail off to retrieve my Kewpie. Maybe it has more to do with the trimming than the type of vinyl? Send me all your Gogas and I'll perform a detailed analysis.
No kewpie for me Ah well...i still have goga.. Yeah the flash on the green one is fine on mine too. The tail is only slightly loose, but it fits right back in easily. And I agree...bemon is lovely too! I only have 1, but he's still pretty damn pretty to look at!
Thinking a bit more on this, it dawned on me that part of the problem with the tail issue may be that Atelier G-1 is, for the most part, known for producing soft vinyl model kits. So, the sculptor may make a joint with the idea that it's going to end up being glued. If you guys are really having bad problems with a Goga tail, you could use a few drops of glue to tack it on. I would use Zap-A-Gap brand. Also, I wasn't really seriously hating on Bemon. It's gloriously hideous, just as it should be.
Another good thought! Yeah, I just wanted to separate the appearance and technical aspect issues...Also, the flashing/joint problems were way worse on the solid color vinyl Gogas versus these clear or colored clear ones. As alot of times, the clear vinyl seems more pliable and less prone to hardening/cracking.
I first want to say that I am more than pleased to see how this thread has developed and progressed. Now, for me to join the discussion... I will start by stating that I neither own a Goga nor do I know the first thing about the design and manufacture of vinyl toys. That said, I would think that issues with articulation of limbs and balance problems stem from the design rather than the sculpt. I've fiddled around pretending that I'm a toy designer making drawings (how many of us have done this?) and limb articulation and balance is something that I think about as I create. I ask myself 'Is it balanced? Will it stand? How far can the legs move without the thing tipping over? Is there enough clearance above and below the arms for complete movement?' etc. If, as a designer, I draw a monster leaning forward and with shoulder bits jutting out that prevent the arms from moving freely, it isn't the sculptors job to straighten him up so he balances and solve the arm movement problems. His job is to recreate my 2d images as faithfully as possible in 3d. If the thing is top heavy/unbalanced with limited aritculation, that would be my fault as the designer. That's what I would think, anyway. In the case of Gogamezilla, was he a cartoon creation first or was it designed as a toy from the start? If it was meant as a cartoon creation when it was designed then I can see why the problems stated might exist. Balance and articulation in the real world isn't an issue if one is just working in two dimensions. I've seen some drawings of Goga on the Anraku site (presumably by the designer) and the 3d iteration looks dead on to me. That leads me to the conclusion that it's a good sculpt. Of course, I still have not held one in my hands, so I'll say it LOOKS like a great sculpt, and leave it at that. Could someone with toy making/designing experience give us any insight on this matter? Frank? Robert DeCastro?
To my knowledge, the Goga began life as a 2d drawing/flash cartoon character. I thnk Anraku Ansaku really began as an illustrator and not as a toymaker. Of course this kind of happens with alot of toys...artists start with their art and then maybe start making their toys...obviously Frank and Robert can be different in that they are drawing characters to be exclusively made into toys. Anyway, again, the Goga is a wonderful 3d interpretation of 2d art. No matter how you slice it though, it has some "technical difficulties".
Cracking!? Good lord, that doesn't sound good at all. I think we're all on the same page about the appearance of the figure and the problems that it has from a technical standpoint. In my opinion it's a loveable loser.
Yeah maybe I just got a couple bad ones, but on a couple the vinyl got really hard in the tail area and when I tried to move it some of the flashing cracked off.
Love the Goga sculpt....obvious problems with articulation and potential nose-dives..I had to put GID chips in the tail of 1 to end this. Other than the Head ......I never feel the need to turn and twist Goga parts.
move the arms and turn the tails. If you still don''t see a problem go to Vegas because you are a lucky man.
I hear you, I just meant they don't have problems standing up, kinda think they are in the best form in stock position anyways but I don't really think less of them due to their funky articulation. Kinda wonder if they are even meant to be posed, why would anybody wanna move the tail from that position? Maybe it was just easier to make them this way instead of 1 piece?
I thought the entire appeal of these was the DIY 'fucked up' quality of it. othern that allure its not an enticing character IMHO
Super final premium meltdown Gogamezilla! (bad Bandai joke) Looks like a bottle of orange cough syrup.
DIY I think G-1 sculpted and produced Goga more from a "Kaiju Model" type ethstetiqe. I sort of like that about it.